tangible data

2020 — 20212020 — 2021

Projet multimodal d'art numérique et de NFT né pendant la pandémie, qui observe et infiltre les plateformes de NFT et leurs communautés de collectionneurs.Multi-modal NFT and digital art project born during the pandemic, observing and infiltrating NFT platforms and their collector communities.

augmented protective pouch
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Tangible Data est une œuvre d’exploration et d’infiltration d’une communauté en ligne qui développe un marché de l’art « virtuel » pour un public avide de cryptomonnaie. Une série de boucles d’animations — créées et monétisées par l’artiste en fonction des exigences de consommation du web et des réseaux sociaux — sert d’amorce à un projet plus large qui s’étend sur plusieurs plateformes web.

Dans ce jeune marché du cryptoart, tout semble être mis en place pour que l’univers virtuel arbore paradoxalement les caractéristiques inhérentes au monde matériel. Alors qu’internet favorise le partage en accéléré et le libre accès aux contenus, cette communauté soumise à la blockchain raréfie l’immatériel afin de permettre aux collectionneurs de revendiquer leurs droits sur les œuvres. Cette opération a pour effet de fixer et de garantir la valeur monétaire de l’œuvre intangible issue du web tout en donnant accès, en toute transparence, aux transactions effectuées dans ce marché.

L’un des volets de Tangible Data consiste à dévoiler les interactions entre artistes et collectionneurs, documentées à l’aide de captures d’écrans provenant de plateformes en ligne telles que Twitter, Discord et Reddit. Ces traces sont intégrées aux animations qui mettent en scène leur contexte d’exposition dans des espaces à la frontière du physique et du virtuel. Les animations sont ainsi à la fois des œuvres à part entière et des maquettes pour des installations réelles à venir.

— Lisa Tronca

Tangible Data explores and infiltrates an online community that develops a “virtual” art market for a cryptocurrency-hungry public. A series of animated loops—created and monetized by the artist to suit the demands and consumption of this community—provide a basis for the larger project, which extends across several web platforms

In this new cryptoart market, everything seems poised for the virtual universe which paradoxically displays characteristics inherent to the material world. While the internet fosters accelerated sharing and open-access content, this community subject to blockchain technology rarefies the immaterial in order to allow collectors to claim rights over the artworks. This has the insidious effect of affirming the monetary value of intangible web-based artworks. And yet, this also makes way for an unprecedented transparency concerning transactions carried out in this market.

One of the components of Tangible Data involves unveiling the interactions between artists and collectors, documented through screenshots on online platforms like Twitter, Discord, and Reddit. These traces are integrated into the animations which display their exhibition context in spaces that bridge the real and virtual worlds. The animations are thus both artworks in and of themselves and models for real installations to come.

— Lisa Tronca

SpécificationsSpecification

5 × NFT animation loops on SuperRare (Tangible Data One–Five)3D animationScreen sculpturesVirtual galleries

CréditsCredits

Lisa Tronca text, critical analysis

Historique des expositionsExhibition history

2022 — (Do Not) Touch, Museum of Contemporary Digital Art2022 — Digital Resonance, Gwangju Media Platform Center, KR2022 — Matière Écranique, Galerie 3, Québec, CA2021 — À l'est de vos empires2021 — Tangible Data, Galerie Art Mûr, Montréal, CA2021 — Decision Making, Centre Culturel Canadien, Paris, FR2020 — ISEA (online), Montréal, CA2020 — Re:Search, ALN | NT2, CA
longen

tangible data is a project born during the pandemic, exploring the rise of NFTs in 2020. Stemming from a desire to document my experiences infiltrating NFT markets, this project unfolds through various activities, including 3D animation works, screen sculptures, online virtual galleries, exhibition models, documented guided exhibition tours, as well as both online and offline conferences.

Baron Lanteigne's practice is rooted in digital technologies and online cyber-communities. His work unfolds through various modalities, both in physical and virtual spaces, revealing the interconnected relationship between these spheres, as well as their intrinsic materialities and protocols.

For the tangible data project, the artist adopted an approach of observation and infiltration of NFT platforms and their collector communities. In 2020, as this new frontier of the art market was just beginning to take off, Baron Lanteigne created an NFT series consisting of short animation loops for the SuperRare platform, using it as a pretext to explore its codes.

The series, titled tangible data one through tangible data five, draws inspiration from a specific aesthetic of internet culture present on crypto art platforms while subverting the material properties of technological devices: soft and liquefied screens, data juice, human hands, and electronic devices blending into colorful pixels. This initial phase of the project served as a foundation for the artist to make visible, in subsequent phases, the data related to the sale of the NFTs themselves, as well as the exchanges between collectors within the crypto art community.

The following series, [[metaworks]], incorporated posts from Twitter, Reddit, and Discord into 3D exhibition environments that featured works from the first series—referencing another growing phenomenon of the pandemic era: the interest in virtual museums and galleries. This second NFT series thus also served as a prototype for future sculptures and installations, such as augmented protective pouch, presented in physical exhibitions.

The self-referential works of Baron Lanteigne's tangible data project directly address the framework and protocols of the NFT art market they inhabit, offering a critical perspective on the conditions of production and circulation between physical and digital spheres, as well as between the art world and the blockchain environment.

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